Monday, November 25, 2013

RSE v19 FULL RELEASE




DOWNLOAD RSE v19 DIRECTLY FROM MEDIAFIRE:
(Not available)


RSE v19 Changelog:

-bots will now occasionally go into prone stance
-improved how bots crouch
-bots will now use proper melee, throwing knifes are now reserved as a rare longer range weapon as intended
-changed how the match size scales, it will now vary from match to match even on the same map
-fixed bots not using the rpg and at4 properly against killstreaks
-improved bot aiming, shooting, and overall consistency of processes
-changed distribution of a few weapons

-config file has been added (see Configuration section of this document), config can be used to tweak the following:
        -bot difficulty (tweak the average skill of bots)
        -auto scale match size (change settings on how you want the match size to scale)
        -custom match size (advanced tweak for overall match size)
        -change fov (ability to change your field of view)
        -developer mode (for waypoint editing)

-bot recovering time for getting flashed/stunned is now determined by skill
-improved movement process for bots, vertical clipping is checked and corrected when movement to waypoint is complete
-bots now have the ability to rage quit if they die too many times without getting a kill
-bots will no longer move when planting or defusing the bomb
-bots will now show a custom title and emblem after the first round in round based modes
-fixed an issue with bots not throwing care package grenades unless they saw an enemy, and fixed switching back to weapon
-waypoint editor has been added as part of developer mode and is built into the main code base (thanks ABiliTy)

-fixed waypoint issues on the following maps:
        -afghan (fixed a few bad waypoint locations that resulted in clipping)
        -fuel (fixed a bad waypoint location related to headquarters)
        -scrapyard (fixed a few bad waypoint locations that resulted in clipping)
        -skidrow (fixed a few bad waypoint locations related to headquarters)
        -subbase (fixed a few bad waypoint locations that resulted in clipping)
        -terminal (fixed a few bad waypoint locations that resulted in clipping)

-added more bot dialogue options
-a few performance improvements and code optimizations
-some variable and balance tweaks
-other small bug fixes

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