Monday, July 27, 2015
How to do LAN in MW2
Here is a quick tutorial on how to do LAN in MW2. Feel free to leave a comment if you have a question or suggestion.
Friday, July 24, 2015
RSE v27 FULL RELEASE
Surprise.
I was working on this for a while but I thought I would make it a surprise. Finally after nearly a year, here is a new version of RSE. Enjoy!
RSE v27 Changelog:
- added a new animation for bots walking with pistols
- added a new animation for bots walking with akimbo weapons
- bots can now shoot while walking during CQB (aka firing from the hip)
- bots will now keep their loadout and personality after each round
- new system is used for detecting bots which will help with compatibility for other clients
- a real player with a name containing "bot" will no longer be mistaken as a bot
- reworked difficulty modes based on community feedback:
- "Recruit": prestige 0, ranks 1-33 (patches)
- "Regular": prestige 0, ranks 34-70 (bars and stars)
- "Hardened": prestige 1-9, ranks 1-70 (symbols)
- "Veteran": prestige 10, ranks 1-70 (golden skulls)
- "Mixed" (default): each bot is given a random difficulty based on the above criteria
- balance changes:
- bots will use grenades and explosives about 15% more often
- bots will use equipment about 15% more often
- fixed waypoint issues on the following maps:
- derail
- subbase
- underpass
- synced most processes with the frame rate which reduces potential server lag
- fixed a bug that allowed bots to call in killstreaks even though they were occupied by one
- fixed a bug that resulted in an inaccurate killstreak count after the round has changed
- decreased the range for bots using some shotguns
- bots with riot shields will now run faster
- bots that crouch will now do so for a longer period of time
- added 3 extra bot dialogue options
- other small tweaks and bug fixes
- updated documentation and redist folder
DOWNLOAD RSE v27 DIRECTLY FROM MEDIAFIRE:
http://www.mediafire.com/download/7ip16r1xfv5jivc/RSE_v27_Package.7z
I was working on this for a while but I thought I would make it a surprise. Finally after nearly a year, here is a new version of RSE. Enjoy!
RSE v27 Changelog:
- added a new animation for bots walking with pistols
- added a new animation for bots walking with akimbo weapons
- bots can now shoot while walking during CQB (aka firing from the hip)
- bots will now keep their loadout and personality after each round
- new system is used for detecting bots which will help with compatibility for other clients
- a real player with a name containing "bot" will no longer be mistaken as a bot
- reworked difficulty modes based on community feedback:
- "Recruit": prestige 0, ranks 1-33 (patches)
- "Regular": prestige 0, ranks 34-70 (bars and stars)
- "Hardened": prestige 1-9, ranks 1-70 (symbols)
- "Veteran": prestige 10, ranks 1-70 (golden skulls)
- "Mixed" (default): each bot is given a random difficulty based on the above criteria
- balance changes:
- bots will use grenades and explosives about 15% more often
- bots will use equipment about 15% more often
- fixed waypoint issues on the following maps:
- derail
- subbase
- underpass
- synced most processes with the frame rate which reduces potential server lag
- fixed a bug that allowed bots to call in killstreaks even though they were occupied by one
- fixed a bug that resulted in an inaccurate killstreak count after the round has changed
- decreased the range for bots using some shotguns
- bots with riot shields will now run faster
- bots that crouch will now do so for a longer period of time
- added 3 extra bot dialogue options
- other small tweaks and bug fixes
- updated documentation and redist folder
DOWNLOAD RSE v27 DIRECTLY FROM MEDIAFIRE:
http://www.mediafire.com/download/7ip16r1xfv5jivc/RSE_v27_Package.7z
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