Saturday, March 19, 2016
RSE v30 FULL RELEASE
What happened to v29? Long story...
RSE v30 Changelog:
rse bots v30 changes:
highlights:
-improved performance (various code clean up/optimization and added/increased time delays for certain processes)
balance changes:
-more bots will attack objectives (75%) than defend objectives (50%) in demolition (to make matches more interesting)
-more bots will defend objectives (75%) than attack objectives (50%) in sabotage (to make matches more interesting)
-changed the probability of skill groups spawning for "Mixed" difficulty:
-Recruit: from 22% to 25%
-Regular: from 33% to 25%
-Hardened: from 33% to 25%
-Veteran: from 11% to 25%
-bot talkrate is now governed by a new set of variables (bots talk less often)
bug fixes:
-improved consistency of bots calling in chopper gunners and ac130s after earning them
miscellaneous changes:
-added 4 more bot dialogue options
-bots that use the marathan perk will no longer run forever
-changed the distance bots have to be to a bombsite to plant or defuse from 80 to 100
-bots that have an airdrop killstreak picked will now always have the trait for taking carepackages
-the menu option "Bots Talk" is now disabled by default on the PS3 version
RSE v29 Changelog:
rse bots v29 changes:
highlights:
-improved performance (various code clean up/optimization and added/increased time delays for certain processes)
-bots will now have death animations when they die while moving
balance changes:
-higher skilled bots will use more assault rifles and mounted grenade launchers
-lower skilled bots will use more automatic weapons
-reduced time to stop shooting to 0.1 seconds and made it universal for all bots
-bots will wait an extra 0.3 seconds after firing a stinger
-bots will wait an extra 0.25 seconds after placing equipment
-changed the amount of time for bots to take carepackages (to be in line with real players):
-from 1.5 to 1 second for bots taking their own carepackage
-from 3.5 to 4 seconds for bots stealing a carepackage
-bots will now spend more time taking out and putting away the laptop for a predator missile (from 0.5 to 1 second)
-tweaked the amount of time bots will equip launchers for
-reduced the talkrate of bots by 20%
-removed the short randomized delay (between 0 and 0.1 seconds) for bots to start shooting
bug fixes:
-fixed a bug that caused bots to switch to targets that they cannot see
-fixed a bug that caused bots to shoot their gun at the beginning of a round
-fixed a bug that caused bots to not use their mounted launcher
-fixed a bug that caused bots to rage quit at the start of a new round in Search and Destroy
miscellaneous changes:
-added 2 more bot dialogue options
-bots will no longer talk when they rage quit if the menu option "Bots Talk" is turned off
-decreased the distance that bots travel when they perform a melee attack
-bots will no longer try to perform a melee kamikaze when they are camping or waiting
-bots will not jitter as much when they stop to shoot
-revamped camping and waiting logic
-bots that camp in Search and Destroy will start moving when there is less than a minute left
-bots will now move at a normal pace when they are travelling through complex geometry
-removed the menu option "Bots Ignore Host" because it was a stupid option to have
-limited the match size for deathmatch to 8 players on Rust, 12 players on other maps (Derail and Fuel are still 18)
-the PS3 version is now limited to filling the match to 10 players (to maintain performance)
DOWNLOAD RSE v30 DIRECTLY FROM MEDIAFIRE:
http://www.mediafire.com/download/stuu4w4u4cs0t71/RSE_v30_Package.7z
VIRUSTOTAL:
https://www.virustotal.com/en/file/e22a4810b00aa57a94a4114ac413e489e7590c7b8bece184642739208bd54713/analysis/
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